![]() ![]() Having come back to it now, I'm not sure I can think of a better way to summarize my feelings. ![]() In private conversation with them, I confessed: " I'm trying to figure out a way to talk about the latter 2000's without simply saying "everything sucked." Will come back to it." The most difficult part of doing things that way, however, was arriving at the period roughly encompassing the mid-late 2000s. When I was first talking to Less and Peter about how I wanted to write about Horror in video games, I deliberately planned out my approach as a timeline, because I wanted to try to plot a trajectory of how I think the genre has progressed.
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